Due: Monday 4/15 10:00am
GitHub link: https://classroom.github.com/a/Q6Im1tNe
Note: If you are working in c, I have provided a basic stack library that you can use.
Time to implement a relative coordinate system… system, add/modify your current parser so it has the following behavior:
push
- Push a copy of the current top of the coordinate system (cs) stack onto the cs stack (a full copy, not just a reference to the current top… I’m looking at you python and java people)
pop
- Removes the top of the cs stack (nothing needs to be done with this data)
move
/rotate
/scale
- create a translation/rotation/scale matrix
- multiply the current top of the cs stack by it
- The ordering of multiplication is important here.
box
/sphere
/torus
- add a box/sphere/torus to a temporary polygon matrix
- multiply it by the current top of the cs stack
- draw it to the screen
- clear the polygon matrix
line
/curve
/circle
- add a line to a temporary edge matrix
- multiply it by the current top
- draw it to the screen (note a line is not a solid, so avoid draw_polygons)
- clear the edge matrix
save
- save the screen with the provided file name
display
- show the image
- Also note that the
ident
,apply
andclear
commands no longer have any use and can be removed.